NOTE: YOU ONLY GET 1 LIFE, IF YOU LOSE IT YOU MUST START OVER. ALSO THERE ARE NO CHECKPOINTS BUT ITS NOT THAT LONG OF A GAME.

BUGFIX EDIT: I can't tell you how many times I played the game as I was designing it. But while testing it after uploading it I discovered a game breaking bug that I never encountered in all of my testing. The issue was when you got to the bottom of the red section after getting the spring the player would no longer be grounded which would cause you to be unable to jump, I checked the code and saw a potential problem and removed it. After testing it again everything seemed to be working. So I continued to play to make sure there wasn't anything else. Which of course there was because the universe is out to get me. This new issue dealt with trying to go through the red door after getting the red key. This made zero sense to me as the player has a collider and a ridgidbody and the door had a collider of it's own. If I jumped while touching the door it would open. I'm not sure what the issue was so if you encounter it, try jumping at the door. The yellow and blue doors work fine and I never encountered any error with them.

TL;DR: Fixed a game breaking bug dealing with the ability to jump and found another potential one that only happens some of the time.

BUGFIX EDIT2: I believe I have resolved the issue with the red door not opening after you get the red key. So run little robot run!

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=–=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

KNOWN ISSUES

  1. As mentioned above sometimes the red door will not open when you have the key. Jumping at the door is a possible way to fix it.
  2. Speaking of the doors, there is no sound when you open them. I meant to put one in but it kept getting pushed and as you can see it was never put in.
  3. Sometimes when pressing down the animation for the box is slow to start but the effect still works. Not sure why this is happening.
  4. Because of the way the character controller is setup it is possible to jump when falling off a platform while in the air after getting the spring that enables jumping.
  5. While moving forward and falling off a platform after having gotten the DUCK, if you press and hold the DOWN key to turn into a box you will continue to move forward. This is especially bad if it happens when you are going for the blue key. As you will land on the bottom platforms and be shot by the turret. Thus ending your game and snatching victory from your grasp.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=–=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

After suffering a vicious defeat six months ago, life with Dr Lud Umdare started getting worse and you've decided that you need to leave. After months of planning your route to the portal and the items you'll need to be successful you are ready to run.

First you'll need a SPRING so you can jump. The way to the portal will require it. There is one in the Red section of the base.

Next you'll need to get a DUCK if you're going to get by the floating sentries. The DUCK is a device Dr Lud Umdare created that allows robots to turn into boxes which the floating sentries are programmed to ignore. It just so happens to look like a duck and of no coincidence there is one in the Yellow section.
Lastly you'll need to get a weapon installed so you can defect the creature who guards the portal room. You have a spot for the weapon already you'll just need one last piece to complete it. That piece is stored in the Blue section.
Each section will also require a door key of the same color to open them. You know each section keeps its own door key but you were not able to discover where that was.

Besides the floating sentries and the portal guardian you'll also have to contend with the turrets that guard the base. The are indestructible so you'll just need to avoid their shots.

Once you get the SPRING you can start jumping using the SPACE key/Joystick Fire 1.

You use the DUCK hold the DOWN arrow key/DOWN on the joystick.

To fire the weapon once you complete it press the RIGHT CONTROL button/Joystick Fire 2.

If you miss the spring you can restart by pressing R to restart the level.


You are little robot and this is your story...